using UnityEngine;
using UnityEngine.Events;

namespace I2.Loc
{
	[AddComponentMenu("I2/Localization/I2 Localize Callback")]
	public class CustomLocalizeCallback : MonoBehaviour
	{
		public UnityEvent _OnLocalize = new UnityEvent();

		public void OnEnable()
		{
			LocalizationManager.OnLocalizeEvent -= OnLocalize;
			LocalizationManager.OnLocalizeEvent += OnLocalize;
		}

		public void OnDisable()
		{
			LocalizationManager.OnLocalizeEvent -= OnLocalize;
		}

		public void OnLocalize()
		{
			_OnLocalize.Invoke();
		}
	}
}
